![]() The timestamp is a decimal number, in milliseconds, but with a minimal Rendering (based on the number of milliseconds since This callback function is passed a single argument: aĭOMHighResTimeStamp indicating the end time of the previous frame's The function to call when it's time to update your animation for the next
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |